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Fallen london obscurity
Fallen london obscurity






fallen london obscurity

It takes ten minutes to receive an action point, which allows the furtherance of one story or the playing of a card that unlocks a new opportunity for your character. I've had the game open in a tab since yesterday evening. The pleasure of it isn't really in the self-improvement though, it's in the joy of discovery, and the word-forging and world-building are quite brilliant. There are stats that increase as plotlines are pursued and there are action points that replenish over time, or through the expenditure of real world currency. It's a browser-based adventure, working from a lovingly illustrated but mostly textual interface, which involves seeking mysteries, stories, secrets and opportunities in the sunken city. Browser-based narrative experiment Echo Bazaar has quite the following and when it took on the new name, Fallen London, I decided I was long overdue a visit to the delirious, devil-haunted sprawl of suggestive steampunk.








Fallen london obscurity